WebXR: Writing Virtual Reality Apps With Web Technology & Writing Advanced React Patterns
Manjula Dube (@manjula_dube) - Software Engineer
Advanced React Patterns
This talk is going to focus on some advanced patterns in building your react components. Moreover, we do not know what the best way to do things and we end up feeling stressed out. To release your stress let talk you can make use of some patterns that worked for us best and will work for you as well.
Michaela Lehr (@FischaelaMeer) - Executive Partner @ GeilDanke
WebXR: Writing Virtual Reality Apps With Web Technology
Writing 3D applications for the browser is possible since some years due to the WebGL API. But since Virtual Reality and Augmented Reality are getting more popular, web developers and designers now have a serious reason to get to know the 3D web, its APIs and design patterns. In this talk you will learn how to create 3D applications in the browser, using the WebXR API and React 360. You will also see what is necessary to create a Virtual Reality app that runs on common VR devices. Since 3D user interfaces and interactions in the browser are relatively new for designers and users, there are no established UX design patterns yet, but you will get to know best-practices and see some tips for improving the usability of your 3D application. The talk ends with my advice on how to create responsible applications, that won’t harm your users – neither physically nor psychologically.